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Xbox Game Studios 'facing unique challenges and constraints' in wake of coronavirus

The ongoing coronavirus (COVID-19) pandemic has left a palpable mark on the games industry, disrupting product release schedules, and seeing top industry events shuttered. The spread has resulted in unparalleled economic impact, leaving a portion of the nation on lockdown, and shaking upwardly daily operations for every development studio. Similar many companies, Microsoft employees at present work from home, already warning of the impact on its third-quarter earnings.

Microsoft's creative arm appears the latest afflicted by the coronavirus, with Xbox Game Studios head, Matt Booty, speaking to GameSpot. Overseeing 13 in-house studios, responsible for Halo, Gears of War, Forza, and other flagship franchises, Booty discusses the potential bear on on ongoing projects. And while stressing the importance of employee wellness, Microsoft hopes to back up studio leads during this time.

"Nosotros know that gaming connects people during times of social distancing, and we are committed to delivering the highest quality Xbox Game Studios games for our global community of players," Booty reportedly told GameSpot in a statement. "At the same time, the health and safety of our XGS evolution teams is our acme priority. Each studio is facing unique challenges and constraints depending on its particular location, and many of our external development partners around the world are similarly affected. We are supporting our studio leaders to brand the right decisions for their teams and their private games during this challenging time."

Related: Xbox Game Studios head talks its new era for Xbox Series X offset-party

While the statement reflects the ongoing struggles, Microsoft has all the same to delay any titles in response to the pandemic. Just that'south undoubtedly on the tabular array, with Xbox Game Studios slated to deliver a varied lineup throughout the agenda yr, including Halo Infinite, Gears Tactics, Wasteland 3, Minecraft Dungeons, Microsoft Flight Simulator, and Grounded.

Ii Xbox Game Studios titles recently made it out unscathed, Ori and the Will of the Wisps and Bleeding Edge, simply represents just a fraction of the full 2022 roadmap.

Minecraft Dungeons appears a likely candidate for a delay, with Mojang stating "workflows will unfortunately exist impacted" by working from domicile. The squad behind Halo Infinite released a similar statement, which, while nonetheless on schedule to launch this holiday, admits changes to workflow in response to the climate.

Source: https://www.windowscentral.com/xbox-game-studios-facing-unique-challenges-and-constraints-wake-coronavirus

Posted by: yudeppoccanot85.blogspot.com

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